Treasure

Treasure

TYPE

Launch Promo

Launch Promo

ROLE

Animation and Direction

Animation and Direction

SOFTWARE

Unreal Engine 5, Rokoko Studio, Substance Painter, Cinema 4D, After Effects

Unreal Engine 5, Rokoko Studio, Substance Painter, Cinema 4D, After Effects

Treasure is a decentralized NFT ecosystem on Arbitrum, made for metaverse projects. Every project on the marketplace uses MAGIC as its core resource, and each community builds its own lore around it. The pitch to the Treasure team was a holodeck treasure hunter. A briefcase, a locked world, and a way in that does not belong there. The concept ties the Treasure fantasy metaverse to a science-fiction, computer-built world. The hunter enters each field with a briefcase and extracts the value hidden inside, quite literally, through the Treasure protocol. Created in Unreal Engine, Substance Painter, Rokoko Studio, and Cinema 4D, with music and sound design by Robin Schlochtermeier. The value leaves clean, and the world never notices what it lost.